It was probably overshadowed by the official mission packs, or Zerstörer, Fantasy Quake and the likes. I don't know how I missed this gem back in the days. Overall a great pack, and one I'm glad I took the time to play. Still, it's difficult to control for that in a map, and I did find a few secrets which definitely helped to power me up.Īrtistry is another place where bbelief gets it right it's very of its time, and lighting tends to be uninteresting and is hardly a focus of the pack, but the brushwork is sufficiently detailed and the set pieces well-done to the point where I think it fits right in for what it sets out to believe. Plenty of challenging encounters meant that I often felt pressured, but if anything the supply of health and ammo was sometimes too high I can't say I ever felt hard-pressed for survival, and often found it easiest to simply tank a few grenades to take an ogre out that much more simply. Weapon distribution is well paced, except perhaps for the lightning gun which makes an appearance at an exceptionally early point considering how much longer it takes to get the rest of the weapons. I think gameplay wise this pack hits the mark. There were still a few more instances where I had to fly around to figure out my goal, but they were few and far between and far less severe. Still not perfect, but I generally found myself completing the levels with significantly less frustration than those early ones. The amount of time I spent trying to jump up to a too-high ledge in vain was embarrassingly long.Īfter the pack moves into its medieval theme, things get a bit better. I found myself completely lost in it! I ended up having to noclip/notarget and fly around to find where I was supposed to go, which was an alternate path right from the very start. This was particularly noticeable in the first base map, but the second had its own issues. This makes for a few maps that really feel like "key-door" errands, which is never particularly fun. There's a lot of backtracking in the the early base levels, with very little repopulation (there was some attempt, but enemy refreshes are few and far between). The biggest issue with this pack to me would have to be level navigation experience. Keep in mind that I actually played the bbin1 pack rather than these originals, so there may be slight changes i'm not completely aware of. I'm not even going to try and review it in detail, there's just too much to go over, but I will raise a few issues that I had with the pack going through it. This pack is quite good for its age I'd put it up there with some of the less memorable levels that id pushed out with the original game.
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